Part 39: Day 152: The Wrong Buttons
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Before we do today's mission, we're going to go back and pick up some items first.
Music: Sacred Moon
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We need to have High Jump and Air Slide LV 2 for this.
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We're going to do the same thing for this, so I'll just explain it on this mission.
Music: A Day in Agrabah
Music: Arabian Dream
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First, we complete the mission like before. This is the one with the Barrier Master. I know I didn't bring any Blizzard, but we're too overleveled for this so it doesn't matter.
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With High Jump and Air Slide LV 2, we can go to the west scaffold without the boxes. We can just jump from the top of the southwest building. Like I said, there's more Fire Plants up here.
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There's one more in the northwest building.
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From there, we can jump and slide toward the tallest building, where the final Heartless and chest are. The chest has a Diamond, which is another synthesis material.
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We only get the rewards we didn't get before, but we do get the random rewards again. Most of the random rewards aren't noteworthy, though.
Anyway, with the others, I'll just gloss over the rest. We can just withdraw after getting the items since we already fully completed those missions.
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Ominous Gear (4).
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Slot Releaser. You might notice that all of these are from Agrabah.
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Sight Unit (L) and Ordeal Blazon. Fun fact: All of these are located in Agrabah Street.
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Backpack. I'm just glossing over these because these are in one of 3 places, all of which had a Fire Plant.
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I also did this challenge. We already got one of the sigil for Xaldin's request before, but now we can actually get all 3. The only difference with the actual mission is that the enemies' levels are increased by 4. While our level has increased more than that.
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Oh, right. I missed this badge earlier. It's right behind the starting point.
And that's all we can do for now. There's still 3 more missions that has things left undone, but we'll get to those later.
Music: Sacred Moon
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That emblem mission was actually pretty easy. There's just 10 of them and you don't need High Jump or Glide for them.
Oh, you mean to defeat the impostor. Yeah, that's tough.
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By my knowledge from the future: never.
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We got another world!
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*We're not going to a new world today
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I'm sure Wonderland can wait. We're going to Halloween Town to check up on our friend Jack.
Music: This is Halloween
Music: Spooks of Halloween Town
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Phantom Gear (4).
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Huh. That's weird. Normally I would've shown the Heartless here by now. Where are the Halloween Town regulars? The Creepworms? The Mega-Shadows? The Hover Ghosts?
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That balloon is creepily cute. I don't know how that's a thing, but that's how I feel about it
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Well, nothing we can do about both the balloon and the missing Heartless, so off we go. to Halloween Town Square.
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*Dr. Finklestein leaves*
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Let's find out!
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Bugs!
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At least we found one of our friend, the Mega-Shadows. Too bad they're not the one we're looking for. And no, they don't come out of the balloons. There's one more balloon here, but it's pretty much the same as the first one.
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Gust Shard and Hi-Potion. And that's all here. Maybe we'll have better luck in the Graveyard? Hopefully?
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I love this portrait
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*Zero moves*
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*The Hover Ghost hovers away*
I think it's consistent that the Heartless never pose any actual threat towards Halloween Town's residents. They're just a nuisance since they're ruining Halloween party/Dr. Finklestein's research/Christmas party.
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Here's an idea: You could probably do a Monty Hall problem with tricks on all but one box. That one box has a treat inside.
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And that's the gimmick of this world. Feeding a dog
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This shows the chest with a Gust Shard, the badge that we can't reach and the balloons that releases Heartless when examined. Along with the bones.
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Zero is so cute that the game won't even let us attack him! The game just lets us...
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ABSOLUTELY NO ONE IS ALLOWED TO BE A CREEP BECAUSE OF THIS. I MEAN, WHAT THE FUCK, GAME? YOU COULD'VE JUST USED MANY WORDS LIKE "FEED" OR "GIVE" OR EVEN "THROW"
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I just need to get that out of my system. Anyway, we can feed Zero the bone.
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And he will lead us to the landmark we can examine.
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You can just go there directly after that scene with the Hover Ghost, but the hitbox isn't at ground level, so you have to try jumping near everything to found all of them. It's just not worth it. Plus, why wouldn't you want to feed Zero?
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After examining, Heartless will come out. That's how we're going to complete this mission.
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You can't call the bones "hidden," and there's plenty of them. Enough for getting full mission (not counting the balloons).
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One Hover Ghost isn't an issue. They're actually weak to Aero and it will kill them in one shot.
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Popping one of the balloons here will release 3 of them at once, though, so that can be hard. Aero still kills them and you can use the pumpkin bomb, too. It's nowhere as hard as 5 of them at once. The other balloon just has a Creepworm.
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I found this spot accidentally while fighting the ghosts. Fun fact: You can't feed Zero while there's Heartless around. Nor can you examine things that releases more of them. You can pick a bone, though.
After that, Zero leads us to the town square. But when we tried to follow him...
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It hits Roxas in the face. Again.
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Moving on...
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The Heartless released from now on are all Snowy Crystals. Good thing Saix actually does his job this time.
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There's three more hiding spots for the Heartless. The last one is in the entrance (you can see the dark portal). The balloon near it does nothing.
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And that's all. They tried to recreate the recon missions by having us examine landmarks, but I prefer the actual recon missions.
Music: At Dusk, I Will Think of You...
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*Axel sits down, amazingly not eating ice cream AGAIN*
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Twilight Station Tower: 32
Sea-Salt Ice Cream: 62
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I don't know... Larxene is a female nobody and she's nowhere as complicated as Xion.
I guess you could say that since Xion isn't actually a Nobody she's double dose of complicated (according to Axel's logic), but I don't think Nomura thought that far.
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I'm pretty sure that's the key for dealing with all human beings... Oh yeah, Nobodies. Carry on.
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*Axel laughs*
I think Axel is beginning to see why Xigbar uses nicknames all the time.
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Music: Crossing the Finish Line
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And that's the first of Axel's long list of well-intentioned fuck-ups.
New report:
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